Hi. We released the next big megapatch, with changes to both server and client alike. We believe these changes will be better for the entire community, as well as being necessary to fix some critical issues. Please inform us if anything crashes for some reason and we will definitely have a look at it.
Oh, also, we're going to be holding several lore events soon, so don't miss it. And to top it off, Corpse is back, and Custom NPCs are higher-performing and better than ever! Beware the EAG.
Minimal Pack Updates:
New Content:
Added AttributeFix to rectify several bugs regarding EAG NPCs not having their intended health, damage, and other various attribute values. Now they'll actually be a challenge from here on out...won't that be something? https://www.curseforge.com/minecraft/mc-mods/attributefix
Added My Server Is Compatible to wipe the annoying "Incompatible FML Modded Server" messages off your screen. Now they won't get in the way of things. You're welcome. https://www.curseforge.com/minecraft/mc-mods/my-server-is-compatible
Added WorldEdit's mod version to give everyone the power of god in their single-player worlds. On servers, WorldEdit usage will be restricted to OP-only. So, don't worry about possible security issues. We got it covered. https://www.curseforge.com/minecraft/mc-mods/worldedit
Added WorldEdit Items for administrative convenience. You will have to do some configuration to allow usage of these items in singleplayer worlds. It is not automatically done for you. See the mod page for more information. https://www.curseforge.com/minecraft/mc-mods/worldedit-items/
Added WorldProtector as a WorldGuard substitute since we switched to Mod WorldEdit from Plugin WorldEdit. This is not a CurseForge mod. https://github.com/Z0rdak/WorldProtector/
Updates:
Updated an absolute shit ton of mods to their latest versions, I'm too lazy to list them all off here unfortunately. So, just know that they've been updated. Hopefully no conflictions will occur. Cracked players may need to completely nuke and redownload their mods.
Added Corpse back.
Performance Improvements:
Added Rubidium and Rubidium Extras as a non-crashing substitute for Magnesium, which previously had an allergy to some mods causing client-side crashes galore. https://www.curseforge.com/minecraft/mc-mods/rubidium https://www.curseforge.com/minecraft/mc-mods/rubidium-extra
Removals:
Removed Magnesium, Rubidium is better.
High Quality Pack Updates:
All changes from the Minimal pack, plus the following:
New Content:
AWAITING REFINEMENT
Updates:
Updated Enchantment Descriptions, What The Hell Is That (WTHIT), and Loot Beams to their latest CurseForge versions.
Server Changes:
These changes only apply to Warzone 133 Modded's official server.
Added Krypton Reforged to attempt to improve performance and aid in crash prevention among other things. Recommended by Matthew MBG. https://www.curseforge.com/minecraft/mc-mods/krypton-reforged
Buffed Kratos APFs and Chaos Agents massively
Changed WorldEdit to be its Forge version because the plugin version completely broke on us. WorldGuard has also been changed to compensate.
Made some major improvements to server performance. You may notice some odd mob or spawning behavior, however this is being done to reduce crashes wherever possible.
Disabled "spawn protection" so now anyone can mess with the spawn region's 16-block safety radius
Hard capped "max render distance" on server-side to 8 chunks away from players
General:
Removed Herobrine
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