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[DEV] Project Evolution: The "Secret Patch"

Shhhhhh. It's very secret.


General

Major Changes

  • Implemented the "Project ALYX" NPC AI controller

Miscellaneous

  • Fixed some weapons not having a tooltip

Weapons

New Weapons

  • Added the X55 Electric Railcannon, a prototype EAG sniper rifle using high-energy laser bolts to cause mass devastation. This is one of the only weapons in the game capable of dealing Hard Damage. See "Status Conditions" for more information.

    • Only accessible by EAG or in the Nexus Training Center if the instructor permits it.

    • Primary semi-auto weapon.

    • Unlimited ammo per mag.

    • Press and hold the left mouse button to charge a shot, then release it to fire. The longer a shot is held for, the more destructive potential it will possess.

      • Level 1: An extremely weak projectile fired only a short distance. Deals 3 damage.

      • Level 2: Moderate-power, moderate-recharge-time charged shot. Deals 35 damage.

      • Level 3: This is where the real business begins. A high-power railgun shot dealing 55 damage. The weapon takes a while to recharge, however.

      • Level 4: Extremely powerful charged shot. The projectile becomes a hitscan explosive and deals 70 damage, also inflicting 20% Hard Damage for 10 seconds. So technically it deals more damage to Boss Mode characters than it does to regular players. Use this sparingly, however; the weapon takes a solid 12 seconds to recharge after using this firing mode. Firing in this mode inflicts self-knockback with strength 75. While you can blast jump with this, it's extremely not recommended. WARNING: LOUD!

  • Added the Proton submachine gun, an EAG-manufactured rapid fire SMG built to combat the TMP and PSD.

    • Only accessible by EAG or in the Nexus Training Center if the instructor permits it.

    • Primary full-auto weapon.

    • Fires hitscan white lasers @ one shot every 0.075 seconds.

    • Deals 6 base damage with a 200% headshot multiplier.

    • Holds 25 bullets in a mag.

    • 3 seconds reload time.

    • 4 degree projectile spread.

  • Added the PSD, standing for...I don't know what it stands for. This gun doesn't exist IRL. Maybe I should change the name that came with the model. For now, just think of this weapon as a silenced version of the TMP.

    • Accessible by all teams except EAG, or in the Nexus Training Center if the instructor permits it.

    • Secondary full-auto weapon.

    • Fires bullets @ one shot every 0.08 seconds.

    • Deals 5 base damage with a 120% headshot multiplier.

    • Holds 25 bullets in a mag.

    • 3 seconds reload time.

    • 4 degree projectile spread.

    • Silent Takedown: Killing or damaging NPCs with this weapon will not alert other nearby NPCs to your presence.

  • Added the Golden Frying Pan. A relic of the past, coming to create one of the dumbest loadouts ever.

    • Exclusive to "Regicide" badge holders, but it can be used in the Nexus Training Center if the instructor permits it.

    • Non-combo melee weapon.

    • Deals 30 damage per hit and forces players to sit.

    • Swing recovery time of 0.5 seconds.

    • Just as annoying as the regular Frying Pan.

    • On kill: Prints an exclusive kill message in chat.

    • On kill: Unfortunately this doesn't turn enemies into gold. Sorry!

Stats & Behavior Changes

  • Buffed the SPAS-12.

    • Increased base damage to 10x12 from 7x12.

    • The weapon is now locked to all teams except EAG.

  • Buffed the X33 Trident.

    • Increased base damage to 8x8 from 5x8.

    • Decreased damage falloff to starting at 60 studs, ending at 80 studs. (Originally 35 to 80 studs)

  • Tweaked the Double Barrel.

    • Decreased base damage to 21x7, from 40x7. (Reminder: this weapon has huge damage falloff)

    • EAG can now use the DBS.

  • Tweaked the .357 Magnum.

    • Decreased base damage to 25, from 45.

    • Increased headshot multiplier to 400%, from 200%.

  • Tweaked the TMP.

    • The weapon is now locked to all teams except EAG.

Map Changes

The Chamber [NEW]

Somewhere in...uhhhh...where are you anyway?

This place wasn't even supposed to exist within the normally-accessible spacetime continuum; yet it does so anyway, despite all predictions. And much to the dismay of Dev Catz, you are not alone here.

  • Beating the Secret Boss will give you access to the Golden Frying Pan. Another reward is in store for a later update, but this will do for now.

Status Conditions

  • Added the Broken status effect. This condition represents a subtraction from your maximum HP. When weapons inflict this status condition, it will be referred to as “Hard Damage” instead of “the Broken status effect.”

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