Overview
Put simply, I have come to one conclusion with Inky.
IAOD has killed Warzone 162 Legacy.
I am going to kill IAOD's arsenal in response now.
Actual Patch Notes
Weapons
Nerfed the FSI-SIBSR.
Base damage reduced to 70 from 90
Fire rate decreased to one shot every 1.3 seconds from one shot every 1.25 seconds
Hipfire spread accuracy decreased to 20 from 5. Aiming down the sights is still 100% accurate
The weapon is no longer hitscan what was I thinking holy hecc (bullet now travels like the L3 Hecate, but w/o gravity)
Removed knockback property
Tweaked the NX-1080 Enforcer.
Base damage increased to 8 from 7
Hipfire spread accuracy increased to 10 from 20
Increased wind-up time to 1.05 seconds from 0.9 seconds
Patched a bug where you could bypass the overheat time (via removing wind-down time)
The overheat mechanic is now more punishing for this weapon
Changed the sound of the actual minigun firing and made it audible from further away
Made wind up/down sounds audible from slightly further away
Removed the ability to ADS
Removed knockback property
Bug Fixes
Fixed gun NPCs (EAG androids) being able to bypass forcefields (omg hax)
Miscellaneous
Tweaked all IAOD Draconic Shield-based armors.
Standard Issue loadout maximum health lowered to 200 from 250.
Agility Ranger loadout maximum health lowered to 125 from 150.
Agility Ranger loadout walk speed decreased to 115% from 133%.
Juggernaut Guardian loadout walk speed increased to 65% from 50%.
Added two new loadouts to the Agency Loadout System.
Off Duty Formals for more friendly occasions such as meetings with authorized VIPs within certain facilities. Does not receive weapons, extra health, or extra move speed.
Off Duty Casual for when agents just want to hang around the base without dressing up too fancily. Does not receive weapons, extra health, or extra move speed.
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